Lighting & Look Development — Feature & Episodic
Amir Rahnama
CG Artist / Lookdev · Lighting · Comp / Based in Vancouver, BC
Eight years building believable light for feature animation and VFX — from first-pass blocking to final pixel. Selected shots and reels below.
SHOWREEL 2026 · ARNOLD · HOUDINI · NUKE · FEATURE ANIMATION · LOOKDEV · EPISODIC VFX · LIGHTING TD · AVAILABLE FOR remote · REDSHIFT
Selected shots
06 / REEL_2026
Ashfall — Night Ext.
Lighting
Verdant — Canopy
Lookdev
Harbor Line — Dawn
Comp
Glass City — Interior
Lighting
Foundry — Sparks
FX Light
Tidewater — Storm
Lookdev
About
Software
Blender, Nuke
Renderer
Cycles, Redshift
Studios
Available on request
Status
Open to Remote, 2026
I light scenes the way a cinematographer would — chasing motivation, not just correctness. Every shot starts from a single question: where would the light actually come from, and what does it want the audience to feel?